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Forging Fate: The Desert Takes All

Join us for Armageddon, Season One

Armageddon MUD is an immersive, text-based fantasy game set in the brutal post-apocalyptic world of Zalanthas. Players collectively navigate this unforgiving desert realm, brimming with conflict and strife, living out their characters' often short and challenging lives. The game extends beyond simple combat, focusing more on complex roleplay. Power in Zalanthas resides with sorcerer-kings and their relentless Templarate, who rule the twin cities of Allanak and Tuluk. Any magic not bestowed by these kings is feared, often warranting death as punishment. In this severe environment, existence becomes a persistent battle, where even a sip of water could be the difference between life and death.

Armageddon presents a unique roleplaying experience, masterfully intertwining global political intrigue with intense interpersonal conflicts and alliances. It boasts a committed community, with some players and staff contributing to the continued Zalanthan narrative for over thirty years.

"...like no other mud I have played before."

"...the most creative, emotionally involved mud."

"...a place of astonishing beauty and detail."

Season One: Forging Fate

Welcome to the world of Zalanthas, a land teeming with political intrigue, brutal conflict, burgeoning technologies and powerful adversaries. This Season's campaign starts in the 76th year of the 23rd Kings Age in the Southlands. The scene is set two years before the festival of festivals, the culmination of another King's Age. Allanak stands poised on an era of revival, rising from the ashes of near calamity in the Ashen Night and Magefall… Lurking in the shadows at the fringes of the world are threats yet unseen and foes that even the likes of the Templars of Allanak have not yet been tested against.

The Known World, already a cauldron of conflict and power struggles, teeters on the edge of an economical revolution with the discovery of copper. This availability of metal has the potential to be the beginning of a redefinition of politics, and social structures. In this turbulent era, the city-state of Allanak and powerful Greater Merchant Houses stand as the central powers, their fates intertwined by the geopolitical machinations of the age. The journey ahead is fraught with peril, but also ripe with the promise of glory and triumph for those who can navigate the treachery and challenge of Zalanthas.

Create an account and character to participate in the unfolding narrative.

New to MUDS?

If you're completely new to online text-based roleplaying, a MUD (multi-user dungeon) is a form of massively multiplayer online roleplaying game (MMORPG) that is completely textual. Like an interactive, collaborative story, each player uses written text to describe their character's life as it unfolds, and to interact with other characters in the world. But like other computer games, there are also hard-coded actions, like combat, spellcasting, item-crafting, and more.

We strongly suggest that new players take the time to review the wealth of documents describing the rich cultural and historical detail of Zalanthas in order to help them design and roleplay an interesting, compelling character. If you want to try the game before investing too much time in the documentation, please read our Quickstart. Player Helpers are also available to guide you through your first forays in Zalanthas.

This month in Zalanthas

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In a notable meeting of the Senate, Allanak passes measures to greatly expand the city's reach through road works. Further, raising questions within their rigid society, blooded family of the Great Merchant Houses secure a victory over their own law enforcement rules through His Templarate. Exalted Lady Izel Sath, the voice of Tektolnes, only adds to the upheaval - announcing various tier changes to those of His nine noble houses.

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